#ifndef MYD3DUTIL_H
#define MYD3DUTIL_H
#include "d3dDrawer.h"
#include <string>
namespace lwd3dutil{
	int d3dDrawText(IDirect3DDevice9* Device, LPD3DXMESH pmesh, float x, float y, float z, float radx, float rady, float radz);
}
#endif